“Minesweeper is more addictive than Solitaire. Players are pitted against themselves, trying to beat their own best times. People have been known to dream about it.” The Washington Post, 1994 Despite efforts by operating system designers to have us dream of their software, we probably haven’t “become” digital until recently. During the better half of the 90s and the early 00s, architecture operated through digital means analogically. Meaning that CAD paper-space digitized drafting tables and a common phrase thrown around was, “the tool is only as good as the designer.” For architects,
Everything is Software, Part 2
Everything is Software, Part 2
Everything is Software, Part 2
“Minesweeper is more addictive than Solitaire. Players are pitted against themselves, trying to beat their own best times. People have been known to dream about it.” The Washington Post, 1994 Despite efforts by operating system designers to have us dream of their software, we probably haven’t “become” digital until recently. During the better half of the 90s and the early 00s, architecture operated through digital means analogically. Meaning that CAD paper-space digitized drafting tables and a common phrase thrown around was, “the tool is only as good as the designer.” For architects,